Cobra (IA)

(Unit)
Type: unit
Category: Super-Heavy
Categories: Super-Heavy
LinkId: 67e5-79dc-b9fc-83e7
Hidden: false
Costs: 575 pts
Rules (5)
Agile Vehicle
Unlike other super heavy vehicles, the Scorpion can move up to 6" and fire all weapons or up to 12" and fire one weapon. It may not move more than 12"
Eldar Energy Field
Any ranged attacks against the vehicle's front and side armour with a Strength greated than 8 counts as Strength 8. Additionally, all front and side attacks may only ever roll +1d6 for their armour penetration (for example, negating the Melta and Ordnance rules). Attacks in close combat or in the rear armour ignore this rule.
Skimmer
Can ignore terrain when moving but must roll a D6 when moving in or out of Difficult Terrain. On a 1, the model is destroyed.
Super Heavy Tank
-Moves up to 6" per turn but can pivot up to 90 degrees at the end of a move

-May fire Ordnance and still fire other weapons. Can also fire Ordnance after moving.

-Can shoot more than one target if desired, picking a target for each weapon.

-Enemy infantry suffer -1 to LD if Tank Shocked by Super-Heavy Tank
Titan Killer

Profiles:

Weapon RangeSAPType
Distort Cannon

G36"

10

1

Ordnance 1, Blast

Ignores Imperial Fields, Eldar Fields and Ork Powe Fields

Super Heavy Vehicle Front ArmorSide ArmorRear ArmorBSStructure PointsCapacity
Cobra

12

12

11

4

3

Modifiers:

set hidden true
0 selections of Imperial Armour in force (recursive)
Used By (6)
Eldar (2000)(Catalogue)