Any rolls to hit of a 6 causes an automatic wound with no armour saves allowed. Against vehicles, a roll of 6 allows the model to roll an addtional dice to determine the total Armour Penetration score.
A daemon unit of 6, 12 or 18 models may recieve a +1 on the summoning dice.
Any time a Daemon unit takes a Morale check the unit suffers one wound for each point they failed the Morale check by.
The Daemon has a 5+ invulnerable save.
Must be summoned from a chaos icon matching their alignment.
Models attacking a model with this ability has their Initiative reduced by 1 to a minimum of 1.