This unit is a cut above the rest, their long period of fighting in the city giving them special skills. Roll twice on the following table to determine which City Fighting Battle Honours they have before deployment. 1. City Fighters 2. Citizens 3. Tank Hunters 4. Sewer Rats 5. Stealthy 6. Cunning.
You may reroll any reserve rolls for this unit.
If this unit is in cover then its cover saving throw is increased by +1 point.
This unit may set up one booby-trap of your choice each game using the rules in the Cityfight book.
The unit can use the special rules for Subterranean Movement to deploy, even in scenarios where these rules are not normally used.
This unit may set up using the infiltrator rules. If infiltrators are not allowed in the scenario being played then the unit may make a free move immediately after both sides have deployed.
The unit always passes any tests for tank shock and adds +1 to all Armour Penetration rolls.