Mounted Daemonette Daemon Pack

(Unit)
Type: unit
Category: Fast Attack
Categories: Fast Attack
LinkId: f858-1e3f-e102-7430
Hidden: false
Options (1)
Daemonettes:
Rules (7)
Instability
Any time a Daemon unit takes a Morale check the unit suffers one wound for each point they failed the Morale check by.
Invulnerable
The Daemon has a 5+ invulnerable save.
Warp Scream
Models attacking a model with this ability has their Initiative reduced by 1 to a minimum of 1.
Daemonic Talons
Any rolls to hit of a 6 causes an automatic wound with no armour saves allowed. Against vehicles, a roll of 6 allows the model to roll an addtional dice to determine the total Armour Penetration score.
Favoured by Slaanesh
Marines gain a free Aspiring Champion upgrade for a unit of 6, 12 or 18 models. A daemon unit of 6, 12 or 18 models may recieve a +1 on the summoning dice.
Daemonic Speed
The model may choose to move as Cavalry, but must move as infantry on the turn it disembarks from a vehicle.
Cavalry
Moves up to 6" during Movement Phase, but can charge up to 12" in Assault but must roll a D6 when moving in or out of Difficult Terrain. On a 1, the model is killed with no Armor Save allowed.

Modifiers:

set hidden true
or
1 selections of Night Lords in force (recursive)
1 selections of Thousand Sons in force (recursive)
1 selections of Iron Warriors in force (recursive)
1 selections of Death Guard in force (recursive)
1 selections of Book of Khorne in force (recursive)
1 selections of World Eaters in force (recursive)
Used By (2)