unit
Fast Attack
113c-3886-c7d8-db5e
false
Allows Infantry to move up to 12" and ignore difficult terrain, but must take a dangerous terrain test when ending a movement in it.
Models that lose close combat against this model take the morale test at -1 Ld. If the model is a Greater Daemon the test is -2 Ld instead.
At the end of a round of close combat the Raptors may choose to break off if they and at least some of their close combat opponents do not have to fall back. The unit falls back 3D6" in any direction and automatically regroups at the end of the move. The enemy units may only consolidate.
Gain the Jump Pack rule
+1 on Armour Penetration rolls against enemy bunkers and tank traps. When crossing minefileds only trigger a mine on a 6.
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