Lord Dante

(Unit)
Type: upgrade
Category: HQ
Categories: HQ, Independent Character, Blood Angel
EntryId: fbec-e532-c1b4-ca24
Hidden: false
Costs: 205 pts

Constraints:

max(force): 1
Options (1)
Rules (6)
Death Mask of Sanguinius
Any enemy unit that loses as close combat against a model wearing a Death Mask suffers -1 modifier to its Leadership test.
Any enemy squad with a model within 6" of Dante at the start of that side's turn must pass a Morale check or immediately start falling back. The -1 modifier for being below half strength applies.
Terminator Honors
Gain +1 Attack (Already included for Veteran Sergeants and Space Marines wearing Terminator Armour)
Jump Packs
Allows Infantry to move up to 12" and ignore difficult terrain, but must take a dangerous terrain test when ending a movement in it.
Artificer Armor
Upgrades Power Armour to a 2+
Purity Seals
When a unit including a model wearing Purity Seals falls back, roll one extra D6 for the fall back distance, and then pick the D6 results you want.
Iron Halo
The iron halo grants a 4+ invulnerable save.

Profiles:

Weapon RangeSAPType
Inferno Pistol

6"

8

2

Pistol

Melta weapon (3")

Power Weapon

Melee

As User

2

Melee

Ignores all Armor Saves

Krak Grenades

Gives Strength 6 in Assault vs. vehicles, making their AP scores 6+D6. Cannot make bonus attacks for charging. Can also be used as a Death or Glory attack

Unit WSBSSTWIALdSv
Dante

6

5

4

4

3

5

4

10

2+

Abilities
Frag Grenades:

Fights simultaneously vs enemies in cover. Both sides roll to hit and wound before making saves and removing casualties

Modifiers:

add error 2000+ Points Required for Dante
1999- limit::4ed5-2f92-9abc-2870 of any in roster (recursive)
Used By (1)