Vespid Stingwings

(Unit)
Type: unit
Category: Fast Attack
Categories: Fast Attack
EntryId: e766-a84b-763a-98b4
Hidden: false
Options (3)
Rules (2)
Skilled Flyers
Vespids may re-roll failed Dangerous Terrain tests.
Fleet
This special rule is automatically lost by an independent character joining a unit that does not have this special rule, and vice versa.

There are many variants of this rule: Fleet of Foot, Fleet of Claw, even Fleet of Hoof. Title aside, all models with these abilities are treated similarly. In a turn in which models with this rule do not shoot or use a psychic power that replaces shooting, they can move an additional D6" in the Shooting phase, ignoring penalties for difficult terrain.

Modifiers:

set max(force) 0
1+ selections of O'Shovah - Commander Farsight in force (recursive)