Thunder Hammer

(Entry)
Type: upgrade
LinkId: ae14-87fa-9935-e86e
Hidden: false
Costs: 30 Points

Constraints:

max: 1

Profiles:

Melee Weapon
Thunder Hammer:

Doubles user's base Strength (to a maximum of 10). Ignores Armour Saves. Attacks are made at Initiative 1, ignoring modifiers. Any model wounded but not killed by an attack with a Thunder Hammer has Initiative 1 in the next Assault Phase. Vehicles struck by a Thunder Hammer suffer a 'Crew Shaken' result in addition to any other damage results.

Modifiers:

set Points 20
ancestor is Wolf Guard
Used By (7)