Healing potions & balms

(Entry)
Type: upgrade
EntryId: 66ce-822b-24e0-e4eb
Hidden: true
Costs: 25 Points

Constraints:

max: 1

Profiles:

Wargear
Healing potions & balms:

If a Wolf Priest equipped with healing potions and balms joins a unit, you may ignore the first failed saving throw each turn for the unit. The potions will not work on a model that has suffered Instant Death or that has been hit by a weapon that allows no save. It may not be used if the Wolf Priest is in base contact with an enemy model. The Wolf Priest cannot use the potions and balms on himself.

Modifiers:

set hidden false
and
parent is Wolf Priest
0 selections of Terminator Armour in parent
Used By (1)