Vehicle Squadron

(Rule)
Description: All vehicles in a squadron must move at the same speed. They need to maintain coherency of 4".  If any vehicle in the squadron is immobised the other members must maintain coherency or abandon the immobilised vehicle. Any vehicles that are abandoned are counted as destroyed. A squadron of tanks may perform a Tank Shock. When shooting, a squadron fires all of its available weapon at a single opposing unit. The number of weapons that can be fired depends on the speed of the vehicle that moved the furthest that turn. When a Squadron is fired at, any hits are distributed evenly amongst the vehicles, starting with the closest to the attacking unit. No vehicle takes more than one hit until all of the vehicles have each taken one hit. Once all of the hits have been distributed, roll Armour Penetration and make Damage rolls as appropriate.  When engaged in close combat, enemy units must allocate their attacks between the members of a squadron as if each vehicle was a separate unit. Use the movement of individual vehicles to determine how hard they are to hit.