The Black Rage

(Rule)
Description: All Blood Angels have the Furious Charge special rule on a turn in which they charge into close combat. They do not gain any benefit if you use a Consolidate move to contact an enemy unit. Blood Angels Dreadnoughts follow the Black rage special rules. Units that are Pinned, Falling Back, Locked in combat, or Stunned do not take Black Rage tests. If a unit is mounted in a transport vehicle, only the vehicle must test for Black Rage. At the start of every Blood Angels turn, roll a D6 for each Blood Angels unit in the army (including vehicles, vehicle squadrons, and independent characters). On a roll of 1, the unit moves D6" forwards. This must be made towards the enemy (ie, the unit ends the move closer to the enemy than at the start). This extra move does not affect the unit's movement in the movement or assault phases, but the unit will count as moving for the purposes of firing rapid fire, pistol, and heavy weapons.