Summoned Greater Daemon

(Rule)
Description: Your army may include a single Greater Daemon. This model does not use up any force organisation chart selection, but is otherwise treated as a HQ unit. Units of Daemons always start the game in Reserve, even in Missions that do not normally allow the Reserves rule to be used. When a Daemon unit becomes available from Reserve, it must be deployed as detailed below. Once deployed, the Daemons cannot do anything else in that turn's Movement phase, but after that they are free to act as normal (they can Assault in the same turn that they enter the game). When it becomes available from Reserve, the Greater Daemon possesses the body of either a Champion, Aspiring Sorcerer, Sorcerer of Chaos, or Chaos Lord to enter the game. The controlling player chooses any suitable model from their own army and removes it from play, replacing it with the Greater Daemon model. If there are no suitable models on the table at the time the Greater Daemon becomes available, the Greater Daemon cannot enter the battle and is destroyed (units that have arrived from Reserve in the same turn cannot be possessed). If the model that is possessed by the Greater Daemon is inside a transport, the possessed model is killed and the Daemon is deployed anywhere within 2" of one of the vehicle's access points. If the possessed model was engaged in close combat the Greater Daemon is placed as close as possible to the spot it occupied, but at least 1" away from any enemy models.