Prophet of the Waaagh!

(Rule)
Description: Ghazghkull's Waaagh! can be summoned at any time, but only oncer per game, and not on the first turn. It replaced the army's usual Waaagh!. Ghazghkull's Waaagh! lasts the remainder of that player turn and all the following player turn. During this period Ghazghkull's Saving Throw is Invulnerable. Furthermore, for the duration of the Waaagh! all Ork infantry units automatically count as rolling 6 for the Waaagh! movement they wish to make. All non-fleeing friendly units become Fearless for the duration of the Waaagh!. Note that no more than one Waaagh! can be called per turn, so Ghazhgkull cannot combine his Waaagh! with the Waaagh! generated by a Weirdboy.