Description: Space Marines never accept defeat. Sometimes however this can be unwise, and stubbornness can lead to needless sacrifice. The history of the Space Marines is littered with heroic last stands, at least some of which were probably unnecessary. The Codex Astartes advises powerfully against this problem, but these teachings are not always heeded by the proud Adeptus Astartes.
At the end of any game involving one army with this drawback, the opposing player can request an extra turn be played. roll a dice; on 4+ an extra turn is played. Games that end when a particular action is achieved, such as Sabotage, are not affected if the action is performed, but can be affected by allowing an extra turn for the action to be performed. This drawback may never be combined with the Never Despair advantage.