Description: If a Space Marine vehicle has suffered an Immobilsed or Weapon Destroyed result then there is a change the Techmarine can rekindle its angered war spirit and return it to the fight. To do this the Techmarine must start the Movement phase of the Space Marine turn in contact with the damaged vehicle and not be inside it (although he can disembark and begin the repairs), Falling Back, Locked in combat, or Pinned. Roll a D6 and if the result is a 6 then either a Weapon Destroyed or Immobilised result (owning player's choice) will be repaired. Both the vehicle and the Techmarine (including any unit he leads or has joined) must remain stationary for the entire Movement phase. The repair attempt will be complete before the Shooting phase begins.