Description: Barrage weapons never have to test to see if they must fire at the closest enemy. Designate the target unit and place the Blast marker over it, with the following restrictions:
- You may not place the marker so that any of your own models ore vehicles (apart from wrecks) are underneath it.
- You must place the Blast marker so that one enemy model is under the central hole; you cannot place the Blast marker over empty space.
If the hole at the centre of the marker is inside the weapon's minimum range or beyond its maximum, the shot is an automatic miss. If the range is good, proceed to see where it hits, remembering that no line of sight is required. Roll a Scatter dice and a D6 if line of sight exists to the target, or two D6 if not and take the highest. If you roll a HIT on the Scatter dice the shot lands on target. If an arrow is rolled, the marker is shifted int he direction indicated by the arrow a number of inches equal to the D6 roll.
Note that it is possible for a scattering shot to land beyond the weapon's range, out of sight, off the edge of the table, or even on your own troops. With barrage weapons, the center of the marker is used to determine which direction hits occur from in relation to Cover Saves. Barrage weapons are always pinning weapons as well.