Scout Bike Squadron

(Unit)
Type: unit
Category: Fast Attack
Categories: Fast Attack, Dark Angel
LinkId: f42c-b021-1046-9393
Hidden: false
Options (5)
Rules (3)
Scouts
This special rule is automatically lost by an independent character joining a unit that does not have this special rule, and vice versa.

Scouts are used to reconnoitre ahead and are always used in the vanguard of the army. To represent this, any Scouts in the army may be deployed as the start of the battle, even in scenarios where they could not normally be deployed. For example, if you are using a mission variant with the Escalation special rule, then your Scouts would set up at the start of the battle instead of being places in reserve. In addition to this rule, after both sides have deployed (including Infiltrators), any Scouts may make a 'free move'. The move happens before rolling to see who goes first. All of the normal Movement rules apply.

This rule does not apply if the Scouts begin the game embarked on a Transport.
Turbo-Boosters
This special rule is automatically lost by an independent character joining a unit that does not have this special rule, and vice versa.

Units mounted on bikes and jetbikes may utilise turbo-boosters to move at extreme speed. When using their turbo-boosers they may move up to 24" in the movement phase. Controlling their bike at such speeds takes all their concentration and skill, however, so they may not move through difficult terrain, shoot, launch assaults, or move in the Assault phase in the same turn. In the following enemy shooting phase, treat the bike's Armour Save as being an Invulnerable Save, to represent the difficulty of hitting such fast-moving targets. A unit using turbo-boosters must end its move at least 18" away from its starting position to claim this Invulnerable Save, as it relies on flat-out speed.
Intractable
This special rule applies to all Dark Angels with the exception of the Deathwing, who are already Stubborn, and members of the Ravenwing. Intractable models that fail a Morale check as a result of taking 25% casualties in the enemy Shooting phase will not fall back as per the normal Morale rules. Instead, they will not be able to move in their next Movement phase, or assault in their next Assault phase, but may fire as per the normal shooting rules. All other Morale checks are taken in accordance with the rules given in the Warhammer 40,000 rulebook.

Modifiers:

set hidden true
or
1+ selections of Deathwing Army in force (recursive)
1+ selections of Ravenwing Army in force (recursive)
Used By (2)
Blood Angels (3E)(Catalogue)
Dark Angels (3E)(Catalogue)