Chaos Rhino

(Entry)
Type:

unit

LinkId:

b39b-a211-3f92-7a9c

Hidden:

false

Costs: 35 Points
Options (7)
Rules (1)
Repair
If a Chaos Rhino is immobilised, the crew may attempt a repair in their Shooting phase (this prevents the vehicle from shooting). To do so, roll a D6 - on a 6 the Immobilised result is repaired and the Chaos Rhino is free to move again in later turns.

Profiles:

Vehicle FrontSideRearBSType
Chaos Rhino

11

11

10

4

Tank

Transport Fire PointsAccess Points
Chaos Rhino

1 (Top hatch)

Sides, Rear

Ten models (No Terminators, Obliterators, or Summoned Daemons)

Modifiers:

set hidden true
or
ancestor is Chaos Terminators
11+ selections of model in root-entry (recursive)
Used By (1)

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