Gift of Chaos

(Entry)
Type: upgrade
EntryId: 5aa1-84e7-3c57-710c
Hidden: false
Costs: 30 Points

Constraints:

max: 1

Profiles:

Psychic Power
Gift of Chaos:

A psyker may use this power at the beginning of his turn. The psyker may be in close combat at the time as may the target. Pick an enemy model and then take a Psychic test. If the test is successful and the target is found to be within 6" of the psyker, roll a D6. If the D6 roll scores over the victim's Toughness, the victim is removed as a casualty. Use the model's base Toughness (not modified Toughness for being on a bike or similar). A roll of 6 is always successful regardless of the target's Toughness value. Models without a Toughness characteristic can not be affected. If the player using this power has a Chaos Spawn model available, he may replace the victim with a Spawn. The Spawn is immediately under the Chaos player's control (and is worth 40 Victory Points if killed). If the model was in base contact with friendly models, they are now engaged in combat with the Spawn.