Enhanced Warriors For +3 points per model, any number of Chaos Space Marine squads can be 'enhanced' by Bile's treatment. At the start of the battle, after both sides have set up but before the first turn, roll a D6 for each enhanced squad and consult the table below.
D1 - Berserk Rage!: Make an armour save for each warrior, removing any who fail. Survivors are Fearless and at +1 Strength for the remainder of the game.
D2-5 - Stable: The enhanced warriors are Fearless and have +1 Strength for the entire game.
D6 - Created a Monster: The warriors are Fearless and add +2 to their Strength for the entire game. At the end of every owning player's turn, one of the squads members is removed as a casualty (owner's choice).
Fearless Fearless troops never have to fall back and are assumed to automatically pass any morale test they are required to take. They can never be pinned. This special rule is gained by any independent character joining a Fearless unit. Also, as long as a Fearless character stays inside a non-Fearless unit, he loses this special rule.