Space Marine Bike

(Entry)
Type: upgrade
LinkId: 6742-dfe4-5785-5249
Hidden: false

Constraints:

min: 1
max: 1
Rules (1)
Turbo-Boosters
This special rule is automatically lost by an independent character joining a unit that does not have this special rule, and vice versa.

Units mounted on bikes and jetbikes may utilise turbo-boosters to move at extreme speed. When using their turbo-boosers they may move up to 24" in the movement phase. Controlling their bike at such speeds takes all their concentration and skill, however, so they may not move through difficult terrain, shoot, launch assaults, or move in the Assault phase in the same turn. In the following enemy shooting phase, treat the bike's Armour Save as being an Invulnerable Save, to represent the difficulty of hitting such fast-moving targets. A unit using turbo-boosters must end its move at least 18" away from its starting position to claim this Invulnerable Save, as it relies on flat-out speed.

Profiles:

Wargear
Space Marine Bike:

Models with Space Marine Bikes follow all rules for Bikes and are equipped with twin-linked bolters.

Teleport Homer:

If Terminators wish to teleport onto the battlefield via Deep Strike and choose to do so within 6" of the model carrying the teleport homer, then they won't scatter. Note that the homer only worked for squads who are teleporting, not for squads entering play using jump packs, drop pods or other means of transport. Also note that the homer must already be on the table at the start of the turn for it to be used.

Weapon RangeStrengthAPTypeInfo
Bolter

24"

4

5

Rapid Fire

Modifiers:

append T (5) in parent.self.entries.profiles.Unit
replace Unit Type Infantry with Bike in parent.self.entries.profiles.Unit
Used By (4)