| Melee Weapon |
|---|
| Thunder Hammer:
Doubles user's base Strength (to a maximum of 10). Ignores Armour Saves. Attacks are made at Initiative 1, ignoring modifiers. Any model wounded but not killed by an attack with a Thunder Hammer has Initiative 1 in the next Assault Phase. Vehicles struck by a Thunder Hammer suffer a 'Crew Shaken' result in addition to any other damage results. |
| Wargear |
|---|
| Storm Shield:
A combat shield confers a 4+ Invulnerable Save to the bearer in close combat. |