A Black Templars Chaplain and any Black Templar unit they have joined, lead, or are attached to are Fearless and are therefore considered to pass any Morale Checks they are required to make. In addition, Righteous Zeal moves may be made towards any enemy unit, not just the nearest one as would normally be the case.
On a player turn in which he charges into close combat, a Chaplain, and all members of any Space Marine squad he has joined, leads, or is attached to may re-roll failed rolls to hit.
Chaplains embody the honour of their Chapter. They, and all members of any Space Marine squad they have joined, lead, or attached to are Fearless.
Space Marines automatically pass Morale tests to regroup, and can take such tests even if the squad has been reduced to less than 50% by casualties, though all other criteria apply. If Space Marines are caught by a sweeping advance, they are not destroyed and will instead continue to fight normally. If this happens, then the unit is subject to the No Retreat! rule in this round of close combat and may therefore lose additional casualties if outnumbered. Usually troops that regroup may not move normally and always count as moving whether they do or not, but these restrictions do not apply to models with this special rule. Units that include Servitors and Familiars are still subject to this rule as long as the unit contains at least one Space Marine. Space Marines are still subject to Last Man Standing tests. They will always regroup after each Fall Back move to 'reassess' the situation however.
Instead of an Honour Guard, a Blood Angels Chaplain is always accompanied by D3+3 Death Company Space Marines. If the Death Company are equipped with jump packs, the Chaplain must also be equipped with a jump pack.