| Weapon | Range | Strength | AP | Type | Info |
|---|---|---|---|---|---|
| Plasma Pistol | 12" | 7 | 2 | Pistol, Gets Hot! |
| Melee Weapon |
|---|
| Power Weapon:
Power weapons ignore Armour Saves, and some may give a Strength bonus or wound on a fixed dice score regardless of the enemy's Toughness characteristic (as detailed in the appropriate army Codex). |