Disciple of St. Roch

(Unit)
Type: model
Category: Mercenary
Categories: Mercenary
EntryId: ef8a-5dfd-41a0-5b8d
Hidden: true
Costs: 2 Glory Points
Options (5)
Advancement:
Skills:
Weapons:
Melee:
Melee (Two-Handed):
Shield Combo:
Ranged:
Utility Hand:
Rules (1)
Negate [Keyword]
A model with the NEGATE Keyword is not affected by the specified Keyword’s Effect. For example, a model with NEGATE SHRAPNEL ignores the Effect of the SHRAPNEL Keyword.

Profiles:

Ability
Third Party:

These mercenaries are not fully official. They are officially condoned by Factory Fortress, but no assurances are made to balance or consistency with rules. They are included here for the benefit of the community. Please only use these factions with permission from all involved players.

Field Sample:

Whenever a Disciple of St. Roch is within 1” of a model with at least one BLOOD MARKER on it, it may take a Gather Sample Action. If they do so, take a Risky Success Roll for the model. If the roll is a Failure, the Disciple of St. Roch's Activation ends immediately. If the roll is a Success or a Critical Success, the Disciple extracts a sample from the interesting specimen, gaining a Blessing Marker to represent its newfound understanding of either the enemy’s weapons, or the enemy themselves.

Chemical Conditioning:

If a Disciple of St. Roch is wearing Machine Armour, they gain the keyword STRONG and their base size changes to 40mm.

Unit MovementRangedMeleeArmourBase
Disciple of St. Roch

6"/Infantery

+1 DICE

+1 DICE

0

25mm

Battlekit TypeRangeKeywords
Gas Mask

Equipment

-

NEGATE GAS

Medi-kit

Equipment

-

-

Treat ACTION: A model with this Keyword can take a Treat ACTION. If it does so, take a Risky Success Roll for the model. If the roll is a Failure, the model’s Activation ends immediately. If it is a Success or a Critical Success, you can do one of the following things:

  • Remove 1 BLOOD MARKER from the model or a friendly model within 1" of the model.
  • Stand up a friendly model that is Down and within 1" of the model.

Modifiers:

add category Strong
1+ selections of Machine Armour in self
set Base 40mm in model.profiles.Unit
1+ selections of Machine Armour in self
set hidden false
and
1+ selections of Allow Third-Party Mercenaries? in roster (recursive)
or
primary-catalogue is Iron Sultanate
primary-catalogue is New Antioch
primary-catalogue is Trench Pilgrims