Observer

(Unit)
Type: model
Category: Mercenary
Categories: Mercenary
EntryId: 886c-6e17-ab87-8c9c
Hidden: true
Costs: 3 Glory Points

Constraints:

max(roster): 1
Options (2)
Advancement:
Skills:
Rules (1)
Cleave
When you take a Fight ACTION with a Weapon that has this Keyword, you can make a number of Melee Attacks with this weapon equal to X, one after another. The attacks can target different enemy models, as long as they are all within 1” of the model taking the Fight ACTION. Resolve each attack one at a time, using steps 2 to 4 of the Melee Attack Sequence. Any BLOOD MARKERS that are spent only modify the Injury Roll for the attack they are spent on, and do not modify Injury Rolls for subsequent attacks.

Profiles:

Unit MovementRangedMeleeArmourBase
Observer

8"/Infantry

+1 Dice

+2 Dice

-1

32mm

Ability
Eye of God:

You can re-roll failed Success Rolls and Risky Success Rolls for an Observer. If you do so and any of the re-rolled dice show a 1, then the roll is treated as a Failure, the Observer is taken Down and their Activation immediately ends.

Lightning Speed:

An Observer’s Polearm has the CLEAVE 2 Keyword.

Temporal Fugue:

Add -1 DICE to rolls for Ranged Attacks and Melee Attacks that target an Observer.

Voice of God:

ACTION: An Observer can take a Voice of God ACTION. If they do so, take a Risky Success Roll for the Observer. If the roll is a Failure, the Observer’s Activation ends. If the roll is a Success or Critical Success, pick 1 model (friend or foe), anywhere on the battlefield, that has not been Activated this Turn. The Observer’s Activation then ends, and the other model’s Activation immediately begins.

Battlekit TypeRangeKeywords
Oculus Helm

Equipment

-

Counts as Combat Helmet and Gas Mask (immune to GAS and SHRAPNEL)

Medi-kit

Equipment

-

-

Treat ACTION: A model with this Keyword can take a Treat ACTION. If it does so, take a Risky Success Roll for the model. If the roll is a Failure, the model’s Activation ends immediately. If it is a Success or a Critical Success, you can do one of the following things:

  • Remove 1 BLOOD MARKER from the model or a friendly model within 1" of the model.
  • Stand up a friendly model that is Down and within 1" of the model.
Standard Armour

Armour

-

-1 INJURY MODIFIER

Weapon TypeRangeKeywordsRules
Polearm

2-handed

Melee

BLOCK, CUMBERSOME

-

Modifiers:

set hidden false
or
primary-catalogue is Trench Pilgrims
primary-catalogue is New Antioch