Goetic Warlock

(Unit)
Type: model
Category: Mercenary
Categories: Mercenary, Demonic, Artificial, Fear
EntryId: 1281-b425-81b2-7ed9
Hidden: true
Costs: 4 Glory Points

Constraints:

max(roster): 1
Options (3)
Advancement:
Skills:
Rules (4)
Demonic
Due to their infernal origins, a model with this Keyword ignores any additional BLOOD
MARKERS caused by the Keyword FIRE.
Fear
Add -1 DICE to a Melee Attack that targets a model with this
Keyword. Models that cause FEAR are immune to FEAR themselves.
Critical
CRITICAL: Add +2 INJURY DICE instead of +1 INJURY DICE when a Critical Success is rolled for an attack made by a Weapon with this Keyword.
Cleave
When you take a Fight ACTION with a Weapon that has this Keyword, you can make a number of Melee Attacks with this weapon equal to X, one after another. The attacks can target different enemy models, as long as they are all within 1” of the model taking the Fight ACTION. Resolve each attack one at a time, using steps 2 to 4 of the Melee Attack Sequence. Any BLOOD MARKERS that are spent only modify the Injury Roll for the attack they are spent on, and do not modify Injury Rolls for subsequent attacks.

Profiles:

Unit MovementRangedMeleeArmourBase
Goetic Warlock

6"/Infantry

+1 Dice

+1 Dice

-2

40mm

Ability
Barbed Embrace:

An enemy model within 1" of a Goetic Warlock cannot take a Retreat ACTION.

Goetic Portal:

ACTION: A Goetic Warlock can take a Goetic Portal ACTION. If they do so, take a Risky Success Roll for the Goetic Warlock with +1 DICE. If the roll is a Failure, the Goetic Warlock’s Activation ends. If the roll is a Success or Critical Success, you can pick up the Goetic Warlock and deploy them on the battlefield anywhere within 6" of the location they originally occupied (measured from the centre of its base to the centre of its base). If this is impossible for any reason, the Goetic Warlock must stay in their original position. Note that the Goetic Warlock can redeploy even if they are down or within 1" of an enemy model (in which case the enemy model cannot make a Melee Attack before the Goetic Warlock is redeployed), and can deploy within 1" of an enemy model. In addition, if the roll is a Success or Critical Success and the Goetic Warlock is within 1" of any enemy models mounted on a 32mm base or smaller, then the Goetic Warlock can take 1 of the enemy models with them. If they do so, you must deploy the Goetic Warlock first and then deploy the enemy model within 1" of the Goetic Warlock. If you cannot deploy the enemy model within 1" of the Goetic Warlock, then the enemy model stays in its original position.

Goetic Gaze:

ACTION: A Goetic Warlock can take a Goetic Gaze ACTION. If they do so, take a Success Roll for the Goetic Warlock. If the roll is a Failure, nothing happens. If the roll is a Success, place 1 BLOOD MARKER next to an enemy model within 24" of the Goetic Warlock and in their Line of Sight. If the roll is a Critical Success, place 2 BLOOD MARKERS next to an enemy model within 24" of the Goetic Warlock and in their Line of Sight instead of only 1.

Battlekit TypeRangeKeywordsRules
Reinforced Armour

Armour

-

-2 INJURY MODIFIER

-

Modifiers:

set hidden false
and
0 selections of 1fda-e6a9-7628-9c49 in roster (recursive)
0 selections of eee9-35a4-9eda-70e9 in roster (recursive)
or
primary-catalogue is Heretic Legion