Molotov Cocktail

(Entry)
Type: upgrade
EntryId: f3ba-dbf5-fd1e-4be6
Hidden: true
Costs: 5 Ducats

Constraints:

max(roster): 1
Rules (2)
Assault
Ranged Attacks made with Weapons that have this Keyword do not prevent a model from Charging or making a Melee Attack during the same Activation.
Fire
After making the Injury Roll for a Weapon with this Keyword, place 1 extra BLOOD MARKER next to the target model (even if the Injury Roll has No Effect)

Profiles:

Weapon TypeRange
Molotov Cocktail

Grenade

6"

Keywords:

-1 INJURY DICE, ASSAULT, FIRE, IGNORE COVER, IGNORE LONG RANGE

Rules:

Liquid Fire: If the Success Roll for a Ranged Attack made with a Molotov Cocktail is a Critical Success then the Injury Roll for the attack has the IGNORE ARMOUR Keyword.

Modifiers:

set hidden false
and
1+ selections of Molotov Cocktail in roster (recursive)
model is not Brazen Bull