Home
Ladder
News
Troubleshooting
Tutorials
Wiki
Download
Home
>
Wiki
>
Trench Crusade
>
Iron Sultanate
>
Shayṭānic Shard Ammuntion (Loaded)
Shayṭānic Shard Ammuntion (Loaded)
(Entry)
Type:
upgrade
EntryId:
d5f6-0471-e4b8-8670
Hidden:
true
Constraints:
max(self)
:
1
max(roster)
:
0
Modifiers:
append
Rules
Irradiating: If you hit with this weapon, do not make an Injury Roll as normal. Instead, the cost of a Bloodbath against the model that was just hit is reduced to 3 Blood Markers, for the rest of the turn. in parent.profiles.Weapon
increment max
(roster)
1
repeat for every 1
selections of
Shayṭānic Shard Ammunition
in roster (recursive)
replace
Rules
- with undefined in parent.profiles.Weapon
set hidden false
1+ selections of
Shayṭānic Shard Ammunition
in model (recursive)
Used By (6)
Iron Sultanate/Melee (Two-Handed)/Halberd-Gun
(Entry)
Iron Sultanate/Melee (Two-Handed)/Shield Combo/Shield-Paired Halberd-Gun
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Jezzail
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Shield Combos/Shield-Paired Siege Jezzail
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Siege Jezzail
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Sniper Rifle
(Entry)