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Sparkpowder Ammuntion (Loaded)
Sparkpowder Ammuntion (Loaded)
(Entry)
Type:
upgrade
EntryId:
6298-be97-6c32-1dc2
Hidden:
true
Constraints:
max(self)
:
1
max(roster)
:
0
Modifiers:
append
Rules
Flash: If a model is hit by this weapon, all Attacks it makes have -1 DICE until the end of its next activation. This does not stack. in parent.profiles.Weapon
increment max
(roster)
1
repeat for every 1
selections of
Sparkpowder Ammunition
in roster (recursive)
replace
Rules
- with undefined in parent.profiles.Weapon
set hidden false
1+ selections of
Sparkpowder Ammunition
in model (recursive)
Used By (8)
Iron Sultanate/Melee (Two-Handed)/Halberd-Gun
(Entry)
Iron Sultanate/Melee (Two-Handed)/Shield Combo/Shield-Paired Halberd-Gun
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Jezzail
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Machine Gun
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Relic Alaybozan
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Shield Combos/Alaybozan
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Shield Combos/Shield-Paired Siege Jezzail
(Entry)
Iron Sultanate/Ranged (Two-Handed)/Siege Jezzail
(Entry)