Sparkpowder Ammuntion (Loaded)

(Entry)
Type: upgrade
EntryId: 6298-be97-6c32-1dc2
Hidden: true

Constraints:

max(self): 1
max(roster): 0

Modifiers:

append Rules Flash: If a model is hit by this weapon, all Attacks it makes have -1 DICE until the end of its next activation. This does not stack. in parent.profiles.Weapon
increment max(roster) 1
repeat for every 1 selections of Sparkpowder Ammunition in roster (recursive)
replace Rules - with undefined in parent.profiles.Weapon
set hidden false
1+ selections of Sparkpowder Ammunition in model (recursive)
Used By (8)