Defenders of the Iron Wall

(Entry)
Type:

upgrade

EntryId:

6032-5543-8548-b9ac

Hidden:

false

Profiles:

Ability
Far from the Sublime Gate:

A Defenders of the Iron Wall Warband cannot include any Lions of Jabir, Yüzbaşı or Assassins, and models in the Warband cannot have a Cloak of Alamut or Wind Amulet.

Marksmanship of the Iron Wall:

All the members of the Warband practise marksmanship from the dizzying heights of the Iron Wall against targets on the ground below. Add +2 DICE instead of +1 DICE to the Success Roll for a Ranged Attack made by models in a Defenders of the Iron Wall Warband when they have the Elevated Position modifier.

Silahdar:

The commanders of the Iron Wall’s units come from the personal bodyguards of the Sultan known as Silahdar. A Defenders of the Iron Wall Warband must include 1 Silahdar. The Silahdar uses the Yüzbaşı Warband Entry, except that it replaces the Mubarizun ability with the STRONG Keyword, and they can have an Alaybozan from the Iron Sultanate Armoury (▶ see the Iron Sultanate Battlekit ), and an Anqā Guard and Explosive Charges from the Defenders of the Iron Wall Armoury (▶ see Defenders of the Iron Wall Warband Armoury), at the indicated cost in ducats for each piece of Battlekit that is taken.

Sapper Corps:

The standard divisions assigned to the Iron Wall have doublestrength Sapper detachments. A Defenders of the Iron Wall Warband can have 0-4 Sultanate Sappers.

Janissary Officers:

A Defenders of the Iron Wall Warband can have 0-2 Janissaries, which have the ELITE Keyword at no additional cost in ducats.

Sipahi:

Sipahi Automaton Cavalry often serves as infantry in the Iron Wall’s units to reinforce areas under severe pressure. A Defenders of the Iron Wall Warband can include up to 1 Sipahi Automaton Cavalry Mercenary at a cost of 110 ducats. They use the Mercenary Entry for a Mamluk Faris but you cannot change their Battlekit in any way. Note that this does not stop you from recruiting a Mamluk Faris as a Mercenary as well.

Grand Cannons:

A Defenders of the Iron Wall Warband can include 0-2 Sultanate Grand Cannons at a cost of 60 ducats each (▶ see Defenders of the Iron Wall Warband Armoury). When a Grand Cannon is added to a Defender of the Iron Wall Warband it must either be given to a Brazen Bull that is already part of the Warband, or added to the Armoury on the Warband’s roster sheet as a Grand Cannon gun battery. No more than 1 Grand Cannon can be given to a Brazen Bull model, and a Warband cannot have more than 2 Grand Cannons in total. The rules for using the Grand Cannon during a game can be found in the Defenders of the Iron Wall Warband Battlekit section.

Siege Jezzail Teams:

The Defenders of the Iron Wall are trained to use Siege Jezzails in pairs. Add +1 DICE to the Success Roll for a Ranged Attack made with a Siege Jezzail if there is a friendly model within 1" of the model making the attack.

Building an army? Create, validate and share your list with New Recruit, army builder for Trench Crusade and many more games.

Try the builder