Pit Locust

(Unit)
Type: model
Category: Troop
Categories: The Court, Demonic, Troop, Limited Potential, Fear, Negate Fire
EntryId: a81c-9cc6-8d4c-1d5e
Hidden: false
Costs: 90 Ducats

Constraints:

max(roster): 3
Options (4)
Advancement:
Skills:
Rules (3)
Fear
Add -1 DICE to a Melee Attack that targets a model with this
Keyword. Models that cause FEAR are immune to FEAR themselves.
Shrapnel
After making the Injury Roll for a Weapon with this Keyword, place 1 extra BLOOD MARKER next to the target model (even if the Injury Roll has No Effect).
Flying
When you make a move, retreat move or charge move with a model with this Keyword, you can measure the path on which it travels ‘through the air’. It must end the move on the battlefield or on a terrain piece. You must still take a Risky Success Roll for the model if it is Activated or ends its move on Dangerous terrain, and it cannot end its move on Impassable terrain. In addition do not make an Injury Roll if a model with this Keyword Falls.

Profiles:

Unit MovementRangedMeleeArmourBase
Pit Locust

8"/Flying

+0 Dice

+2 Dice

-2

30x60mm

Ability
Poison Stingers:

A Pit Locust can make a Melee Attack with the CLEAVE 2 and SHRAPNEL Keywords even though it does not have a Melee Weapon.

Battlekit TypeRangeKeywordsRules
Reinforced Armour

Armour

-

-2 INJURY MODIFIER

-