Demonic Aura Grenade

(Entry)
Type: upgrade
EntryId: b537-34fb-bae6-2cbb
Hidden: true
Costs: 3 Glory Points

Constraints:

max(roster): 1
max: 1
Rules (5)
Blast
A Ranged Weapon with BLAST (X”) has a blast radius in inches equal to X (including vertically). When you make an attack with the Weapon, you must pick a target for the attack. The target can either be an enemy model or a visible point on the battlefield or on a terrain piece; whichever you choose must be within the attacking model’s Line of Sight and the Weapon’s range. If the Success Roll for the attack is a Failure, the attack misses and nothing happens unless the weapon also has the SCATTER Keyword (> see SCATTER). If the Success Roll for the attack is a Success or Critical Success, every model that has a Line of Sight to the target of the attack and which is within the Weapon’s blast radius is hit. In addition, friendly models that are within 1” of an enemy model that was hit by the blast radius are also hit. Measure the blast radius from the centre of the target model’s base, or the centre of the visible point you picked, to the closest point on the other model’s base. Make an Injury Roll for every model that was hit. If you roll a Critical Success, only add the extra INJURY DICE to the roll for a model if it was chosen as the target of the attack
Ignore [Modifier]
Ignore the Success Roll or Injury Roll modifier that is specified. For example, the Success Roll for an attack made with a Ranged Weapon that had the IGNORE COVER Keyword would not be affected by the -1 DICE modifier for a target that is in Cover.
Ignore Armour
Ignore -INJURY DICE and -INJURY MODIFIERS for a target’s Armour Characteristic, and for any Armour or Shield pieces of Battlekit that it has, for attacks that have this Keyword.
Scatter
Some Weapons with the BLAST Keyword also have the SCATTER Keyword. When you make an attack with the Weapon, pick a target and carry out the attack as described in the rules for BLAST. However, if the Success Roll for the attack was a Failure, the attack will scatter instead of missing. To see where it scatters to, subtract the Success Roll from 7. For example, if the Success Roll was 4, then the target point would scatter (7–4=) 3”. Your opponent must move the attack exactly that many inches in a direction of their choice, to a point on the battlefield, on a terrain piece, or on the base of a model. There must be Line of Sight between the point that is chosen and the original target for the attack. If this is impossible for any reason, then treat the attack as a miss. Then, determine who is hit as described in the rules for BLAST.
Assault
Ranged Attacks made with Weapons that have this Keyword do not prevent a model from Charging or making a Melee Attack during the same Activation.

Profiles:

Weapon TypeRange
Demonic Grenade

GRENADE

8"

Keywords:

ASSAULT, BLAST 3", IGNORE ARMOUR, IGNORE COVER, SCATTER

Rules:

Deadly Light: Double the number of BLOOD MARKERS placed next to a model by an Injury Roll for an attack made with a Demonic Aura Grenade. In addition, an Injury Roll is made for all models that are within 3" of the target point when the Demonic Aura Grenade explodes, even if interposing terrain blocks the line of sight.

Modifiers:

set hidden false
or
1+ selections of Equipment Only in roster (recursive)
1+ selections of Enabled in roster (recursive)
Used By (1)