Unit | Troop Type | Unit Size |
---|---|---|
Chaos Knights | Heavy Cavalry | 4+ |
Special Rule |
---|
Close Order:
A unit consisting of models with this special rule may adopt a Close Order formation. |
Ensorcelled Weapons:
A hand weapon carried by a model with this special rule has the Magical Attacks special rule and an Armour Piercing characteristic of -1. Note that this special rule may only apply to a single, non-magical hand weapon and does not apply to a model's mount (should it have one). If the model is using two hand weapon or any other sort of weapon, this rule cease to apply. |
First Charge:
If this unit’s first charge of the game is successful (i.e., if the unit makes contact with the charge target), the charge target becomes Disrupted until the end of the Combat phase of that turn. |
Swiftstride:
A unit which consists entirely of models with this special rule increases its maximum possible charge range by 3" and, when it makes a Charge, Flee or Pursuit roll, may apply a +D6 modifier to the result. |