Grave Guard

(Unit)
Type: unit
Category: Core
Categories: Faction: Vampire Counts, Core, Units
LinkId: 26a6-2f5a-d104-e6f1
Hidden: true

Constraints:

max(roster): 1
Options (3)
Special Rules:

Profiles:

Unit Troop TypeUnit Size
Grave Guard

Heavy infantry

10+

Special Rule
Cleaving Blow:

If a model with this special rule rolls a natural 6 when making a roll To Wound for an attack made in combat, it has struck a ‘Cleaving Blow’. Enemy models whose troop type is ‘regular infantry’, ‘heavy infantry’, ‘light cavalry’, ‘heavy cavalry’ or ‘war beasts’ are not permitted an armour or Regeneration save against a Cleaving Blow (Ward saves can be attempted as normal).

Note that if an attack wounds automatically, this special rule cannot be used.

Close Order:

A unit consisting of models with this special rule may adopt a Close Order formation.

Indomitable:

A unit with this special rule reduces the number of wounds suffered due to the Unstable special rule by the number shown in brackets (shown here as ‘X’).

Note that this special rule is not cumulative. If two or more models in a unit have this special rule, use the highest value for the entire unit. For example, if a character with Indomitable (2) joins a unit with Indomitable (1), the whole unit uses the character’s Indomitable (2) special rule.

Necromantic Undead:

Models with this special rule are ‘Undead’. Undead models cannot march (unless they have the Fly (X) special rule and choose to move by flying). In addition, all Undead models have the following universal special rules: • Fear • Immune to Psychology • Unbreakable • Unstable A character with this special rule cannot join a unit without this special rule, and vice versa.

Regeneration:

A model with this special rule can make a 'Regeneration' save. The armour value of a Regeneration save is shown in brackets after the name of this special rule (X+). A Regeneration save can never be modified by the AP characteristic of a weapon and can be made in addition to an armour save and Ward save. However, any wounds saved by a Regeneration save are still counted for the purposes of calculating combat result.

Note that models with this special rule are often vulnerable to the Flaming Attacks or Magical Attacks special rules.

Modifiers:

set hidden false
or
1+ selections of Wight Lord in roster (recursive)
1+ selections of Wight King in roster (recursive)
0 selections of Black Knights in roster (recursive)
Used By (1)
Vampire Counts(Catalogue)