Black Knights

(Unit)
Type:

unit

Category:

Core

Categories:

Faction: Vampire Counts - Renegades v2.0, Core, Units (not including units whose troop type is 'swarms', 'war beasts' or 'war machines'), 0-1 Grave Guard or Black Knights as a core choice, 1 single 'per 1000 points' selection in Battle March

LinkId:

8e0e-1ebf-f2fc-e1a6

Hidden:

false

Options (2)

Profiles:

Unit Troop TypeUnit Size
Black Knights

Heavy cavalry

5+

Special Rule
Cleaving Blow:
  • Condition: natural 6 To Wound in combat (never on automatic wounds) delivers a ‘Cleaving Blow’
  • Select: Enemy models of troop type ‘war beasts,’ ‘regular infantry,’ ‘heavy cavalry,’ ‘light cavalry’ or ‘heavy infantry’
  • Result: armour save and Regeneration save denied against it; Ward saves are allowed
Close Order:

Such a unit is able to form up in Close Order.

First Charge:
  • Restriction: unit with First Charge
  • Limits: 1× per battle, on its opening charge
  • Result:
  • Disrupted: the charge target, expiring when the Combat phase of the same turn finishes
  • Only applies if the charging unit touches that target (checked once)
Necromantic Undead:
  • Restriction: a character with it cannot join units without it, and vice versa
  • Result:
  • Models count as ‘Undead’
  • No march, unless using Fly (X) to move
  • They also gain Fear, Immune to Psychology, Unbreakable and Unstable
Regeneration:
  • Restriction: model with Regeneration (X+), where X+ is its Regeneration value
  • Timing: immediately after a Wound is lost, ahead of removing models at 0 Wounds
  • Result: a "Regeneration save" roll of 1D6 (optional): on X+ the Wound comes back, but still counts toward the combat result
  • Effects altering armour values do not touch the Regeneration value, unless stated otherwise.
Swiftstride:
  • Restriction: every model of the unit has Swiftstride
  • Result:
  • Charge range ceiling: 3" higher.
  • Prior to a Charge, Flee or Pursuit roll, the unit may add +D6 to that roll (optional).
Spectral Steed:
  • Condition: every model of the unit has this rule
  • Result: terrain is open ground for its movement; it can cross impassable terrain but not stop in it
Cavalry Support:
  • Condition: a cavalry model can make a supporting attack
  • Result: the rider alone attacks; the mount does not (a rider reaches over a comrade, a mount cannot)

Related: Light Cavalry

Modifiers:

increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 2.857142857142857 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 2.857142857142857 pts of any in force (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
Used By (1)

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