Free Company Militia

(Unit)
Type:

unit

Category:

Mercenaries

Categories:

Faction: The Empire of Man, Faction: Vampire Counts - Renegades v2.0, Mercenaries

LinkId:

807f-23cb-069b-e179

Hidden:

false

Options (3)
Command:
Detatchment:

Profiles:

Unit Troop TypeUnit Size
Free Company Milita

Regular infantry

10+

Special Rule
Detachment:

Such a unit may serve as a 'detachment'.

Horde:

A Horde unit's maximum Rank Bonus (set by troop type) is 1 higher.

Impetuous:
  • Timing: Declare Charges & Charge Reactions sub-phase of its turn
  • Condition: the unit has 1+ Impetuous models and could declare a charge
  • Result: the unit takes a Leadership test
  • Failed: it must declare a charge
  • Passed: it acts normally
Levies:
  • Restriction: Levies
  • Result:
  • Cannot benefit from Inspiring Presence of the General or Hold your Ground of a Battle Standard
  • When a friendly Levies unit Breaks and flees from combat, units without Levies skip the Panic test
Open Order:

Such a unit is allowed to take up an Open Order formation.

Warband:
  • Condition: the Warband is not fleeing
  • Result:
  • Leadership characteristic +current Rank Bonus, capped at Leadership 10
  • The bonus is void for a Restraint test, and for an Impetuous unit's test on whether a charge is forced
  • Majority of models have Warband: re-roll its Charge roll (optional)
  • A character gets the bonus only if it too has Warband
  • A Warband unit takes the highest of: its own modified Leadership, a Warband character's modified Leadership, a non-Warband character's unmodified Leadership
Furious Charge:
  • Condition: made a charge move of 3"+ this turn
  • Result: +1 Attacks characteristic
Press of Battle:
  • Restriction: Unit with this rule, arrayed in combat order
  • Condition: It did not charge this turn
  • Result: Its fighting rank counts as 2 ranks deep
  • Models directly behind, in base contact with a model of the actual fighting rank, also count as in the fighting rank
Massed Infantry:
  • Restriction: Side fielding at least one unit with this rule
  • Condition: When combat results are tallied, that side's Unit Strength is the greater
  • Result: It may claim +1 combat result point
Parry:
  • Restriction: Model with this rule, carrying a hand weapon plus shield
  • Condition: In close combat, and opting to use that weapon and shield combination
  • Result: armour value +1, capped at 3+

Modifiers:

increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 2.857142857142857 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 2.857142857142857 pts of any in force (recursive)
increment max(roster) 1
2000+ limit::points of any in roster (recursive)
repeat for every 1000 limit::points of any in roster (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
set max(roster) 2
2000+ limit::points of any in roster (recursive)
set max(roster) 4
1999- limit::points of any in roster (recursive)
Used By (7)
The Empire of Man(Catalogue)

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