Skeleton Warriors

(Entry)
Type:

unit

Categories:

Faction: Vampire Counts - Renegades v2.0

EntryId:

7e06-25a7-9997-6140

Hidden:

false

Options (3)
Special Rules:

Profiles:

Unit Troop TypeUnit Size
Skeleton Warriors

Regular infantry

10+

Special Rule
Close Order:

Such a unit is able to form up in Close Order.

Horde:

A Horde unit's maximum Rank Bonus (set by troop type) is 1 higher.

Necromantic Undead:
  • Restriction: a character with it cannot join units without it, and vice versa
  • Result:
  • Models count as ‘Undead’
  • No march, unless using Fly (X) to move
  • They also gain Fear, Immune to Psychology, Unbreakable and Unstable
Regeneration:
  • Restriction: model with Regeneration (X+), where X+ is its Regeneration value
  • Timing: immediately after a Wound is lost, ahead of removing models at 0 Wounds
  • Result: a "Regeneration save" roll of 1D6 (optional): on X+ the Wound comes back, but still counts toward the combat result
  • Effects altering armour values do not touch the Regeneration value, unless stated otherwise.
Press of Battle:
  • Restriction: Unit with this rule, arrayed in combat order
  • Condition: It did not charge this turn
  • Result: Its fighting rank counts as 2 ranks deep
  • Models directly behind, in base contact with a model of the actual fighting rank, also count as in the fighting rank
Massed Infantry:
  • Restriction: Side fielding at least one unit with this rule
  • Condition: When combat results are tallied, that side's Unit Strength is the greater
  • Result: It may claim +1 combat result point
Parry:
  • Restriction: Model with this rule, carrying a hand weapon plus shield
  • Condition: In close combat, and opting to use that weapon and shield combination
  • Result: armour value +1, capped at 3+

Modifiers:

add category 0-1 unit of Skeleton Warriors per 1,000 points may have the Implacable Defense special rule
1+ selections of Implacable Defence in root-entry (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
Used By (1)

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