Skeleton Archers

(Entry)
Type: unit
Categories: Faction: Tomb Kings of Khemri
EntryId: e2e4-9740-3e51-c72d
Hidden: false
Options (3)
Detachment:

Profiles:

Unit Troop TypeUnit Size
Skeleton Archers

Regular infantry

10+

Special Rule
Arrows of Asaph:

Units with this special rule never apply any modifiers to their rolls To Hit when shooting, regardless of the source of the modifier.

Detachment:

A unit with this special rule can be fielded as a ‘detachment’ (see page 282).

Nehekharan Undead:

Models with this special rule are ‘Undead’. Undead models cannot march (unless they have the Fly (X) special rule and choose to move by flying). In addition, all Undead models have the following universal special rules:

• Fear  • Immune to Psychology  • Unbreakable  • Unstable

A character with this special rule cannot join a unit without this special rule, and vice versa.

Regeneration:

A model with this special rule can make a 'Regeneration' save. The armour value of a Regeneration save is shown in brackets after the name of this special rule (X+). A Regeneration save can never be modified by the AP characteristic of a weapon and can be made in addition to an armour save and Ward save. However, any wounds saved by a Regeneration save are still counted for the purposes of calculating combat result.

Note that models with this special rule are often vulnerable to the Flaming Attacks or Magical Attacks special rules.

Open Order:

A unit consisting of models with this special rule may adopt an Open Order formation.

Used By (3)