Rune Lore

(Entry)
Type: upgrade
EntryId: f3c2-a728-6a51-f845
Hidden: false

Constraints:

max: 1

Profiles:

Spell NumberTypeCasting ValueRange
Rune of Oath & Steel

Enchantment

7+/11+

24’’

If the Bound spell is cast with a casting result of 7 or more, the target friendly unit may re-roll any failed Armour Save rolls. If this Bound spell is cast with a casting value of 11 or more, the target friendly unit may re-roll any failed Armour Save rolls and improves its armour value by 1 (to a maximum of 2+). This spell lasts until your next Start of Turn sub phase.

Rune of Wrath & Ruin

Magic Missile

9+

27"

The target enemy unit suffers 2D6 Strength 4 hits, each with an AP of -2.

Rune of Hate & Urgency

Conveyance

10+

24"

If the target friendly unit is not fleeing and has already moved during the Movement phase, it may immediately move again.

Rune of Hearth & Home

Enchantment

7+

Self

Until your next Start of Turn sub-phase, all friendly Dwarf units within 21’’ of the Anvil of Doom gain the [Immune to Psychology] special rule.