Empire Archers

(Unit)
Type: unit
Category: Core
Categories: Faction: The Empire of Man, Core, Units, Faction: The Empire of Man - City-state of Nuln
LinkId: 21be-bd8c-c7d4-4f9a
Hidden: false
Options (3)
Command:
Detatchment:

Profiles:

Unit Troop TypeUnit Size
Empire Archers

Regular infantry

5+

Special Rule
Detachment:

A unit with this special rule can be fielded as a ‘detachment’ (see page 282).

Move Through Cover:

Models with this special rule do not suffer any modifiers to their Movement characteristic for moving through difficult or dangerous terrain. In addition, a model with this special rule may re-roll any rolls of 1 when making Dangerous Terrain tests.

Vanguard:

After deployment, units with this special rule may make a Vanguard move. A unit making a Vanguard move moves as described in the Basic Movement rules. It may manoeuvre normally but cannot march.

If both armies contain Vanguard units, a roll-off determines who moves first. The players then alternate moving their Vanguard units one at a time, starting with the player who won the roll-off.

Open Order:

A unit consisting of models with this special rule may adopt an Open Order formation.

Skirmishers:

A unit consisting of models with this special rule may adopt a Skirmish formation.

Used By (4)
The Empire of Man(Catalogue)