Rat Swarms

(Entry)
Type:

unit

Categories:

Faction: Skaven

EntryId:

be93b446-106a11d0

Hidden:

false

Options (1)

Profiles:

Unit Troop TypeUnit Size
Rat Swarms

Swarms

3+

Special Rule
Immune To Psychology:

If the majority of the models in a unit are Immune to Psychology, the unit automatically passes any Fear, Panic or Terror tests it is required to make. However, if the majority of the models in a unit have this special rule, the unit cannot choose to Flee as a charge reaction.

Note that this special rule does not make a unit immune to any test made against Leadership not stated here.

Loner:

A character with this special rule cannot be your General and cannot join a unit without this special rule. A unit with this special rule cannot be joined by a character without this special rule.

Skirmishers:

A unit consisting of models with this special rule may adopt a Skirmish formation.

Unbreakable:

If a unit with this special rule loses a round of combat, it is not required to make a Break test. Instead, it will automatically Give Ground as it is pushed back by the enemy. Characters that are not Unbreakable cannot join units that are, and vice versa.

Vanguard:

After deployment, units with this special rule may make a Vanguard move. A unit making a Vanguard move moves as described in the Basic Movement rules. It may manoeuvre normally but cannot march.

If both armies contain Vanguard units, a roll-off determines who moves first. The players then alternate moving their Vanguard units one at a time, starting with the player who won the roll-off. Units that make a Vanguard move cannot declare a charge during their first turn.

Modifiers:

set max Unit Strength(self) 20
ancestor is 5. Battle March
Used By (1)
Skaven(Catalogue)

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