Leadbelchers

(Unit)
Type:

unit

Category:

Special

Categories:

Faction: Ogre Kingdoms - Renegades v2.0, Special, Units (not including units whose troop type is 'swarms', 'war beasts' or 'war machines')

LinkId:

5915-f682-8cba-9d44

Hidden:

false

Options (2)

Profiles:

Unit Troop TypeUnit Size
Leadbelchers

Monstrous infantry

2+

Special Rule
Fear:
  • Restriction: models with Fear
  • Result: the model causes Fear
  • Any unit declaring a charge on an enemy unit that causes Fear and has higher Unit Strength: Leadership test first; failed: it does not move, no charge, counts as a failed charge; passed: charges normally
  • Any unit in close combat against an enemy unit causing Fear with higher Unit Strength, at the moment its combat is picked in a Choose & Fight Combat sub-phase: Leadership test; failed: models aiming attacks at the Fear-causing enemy get -1 To Hit
  • A unit takes at most 1 Fear test per turn
  • Models causing Fear are immune to it
  • A unit not causing Fear gains no immunity from a Fear-causing character that joins it
Impact Hits:
  • Restriction: charging model that moved 3"+, touching the enemy base
  • Result: causes the number of Impact Hits given in brackets (often dice-determined)
  • Resolving Impact Hits: applied to the charged unit when its combat is picked, at Step 1.1 of the Choose Combat & Fight sub-phase, ahead of challenges
  • Automatic hits at the attacker's unmodified Strength
Open Order:

Such a unit is allowed to take up an Open Order formation.

Ogre Kingdoms Charge:
  • Restriction: Ogre Kingdoms Charge
  • Result: two effects
  • Impact hits of an Infantry model with the rule: Strength and Armour Piercing characteristics improved by current rank bonus of its unit (for characters: whichever unit they have joined)
  • Unit with the rule making a Charge move of 6" or more after a Charge or Pursuit roll containing ≥1 natural 6s: every model has Impact Hits (1), and low linear obstacles count as open ground that turn
    • Models split by only a low linear obstacle count as in base contact for combat; the enemy gains no defending bonus from it versus this unit
Ogre Club:
  • Restriction: Ogre Club
  • Result: the model's hand weapon has an Armour Piercing characteristic of -1
  • Concerns one non-magical hand weapon only, never a mount
  • Cancelled when the model fights with an Ogre Kingdoms Ironfist or any weapon other than that hand weapon
Ravenous Hunger:
  • Restriction: unit in which over half the models have Ravenous Hunger
  • Result: may re-roll its Charge roll (optional)

Modifiers:

increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 3.3333333333333335 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 3.3333333333333335 pts of any in force (recursive)
increment max(roster) 1
2000+ limit::points of any in roster (recursive)
repeat for every 1000 limit::points of any in roster (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
set max(roster) 1
2000+ limit::points of any in roster (recursive)
set max(roster) 3
1999- limit::points of any in roster (recursive)
Used By (1)

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