The Gore Banner

(Entry)
Type:

upgrade

EntryId:

faa9-b926-a76c-842c

Hidden:

true

Costs: 50 pts

Constraints:

max(roster): 1

Profiles:

Magic Standards
The Gore Banner:

If a unit wishes to declare a charge against a unit carrying the Gore Banner, it must first make a Leadership test. If this test is failed, the unit cannot charge. It does not move and is considered to have made a failed charge. If this test is passed, the unit can charge as normal.

Modifiers:

set hidden false
ancestor is Faction: Beastmen Brayherds

Building an army? Create, validate and share your list with New Recruit, army builder for The Gore Banner and many more games.

Try the builder