Elixir Of Power

(Entry)
Type:

upgrade

EntryId:

6ea0-1e93-8a6d-cf75

Hidden:

false

Costs: 15 pts

Constraints:

max: 1
max(roster): 1

Profiles:

Enchanted Items
Elixir Of Power:

Single use. During the Command sub-phase of their turn, the bearer of an Elixir of Power can consume it. Until their next Start of Turn sub-phase, the model has a +1 modifier to their Strength, Attacks and Initiative characteristics (to a maximum of 10). Once this effect ends, the bearer loses a single Wound. This Wound cannot be recovered by a Regeneration save.

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