Crusader's Lance

(Entry)
Type: upgrade
EntryId: 2cd5-b610-88ae-d611
Hidden: true
Costs: 60 pts

Constraints:

max(roster): 1

Profiles:

Magic Weapons RSAP
Crusader's Lance

Combat

S+2

-2

Special Rules:

Armour Bane (2), Furious Charge, Hatred (all enemies), Magical Attacks

Note:

The Crusader’s Lance may only be taken by a model in an Errantry Crusade Army of Infamy whose troop type is ‘cavalry’ or ‘monster’ only. The Crusader’s Lance can only be used during a turn in which the wielder charged. In subsequent turns (or if the wielder did not charge), the model must use its hand weapon instead.

Modifiers:

set hidden false
or
parent is Monstrous Creature
parent is Light Cavalry
parent is Heavy Cavalry
parent is Monstrous Cavalry
1+ selections of Monstrous Cavalry in parent (recursive)
1+ selections of Monstrous Creature in parent (recursive)
1+ selections of Light Cavalry in parent (recursive)
1+ selections of Heavy Cavalry in parent (recursive)
ancestor is Faction: Kingdom of Bretonnia - Errantry Crusade