Thundermace

(Entry)
Type: upgrade
EntryId: 2272-764f-8459-dfca
Hidden: true
Costs: 90 pts

Constraints:

max: 1

Profiles:

Magic Weapons RSAP
Thundermace

Combat

S+2

-2

Special Rules:

Armour Bane (1), Magical Attacks, Requires Two Hands, Strike Last

Note:

Rather than attacking normally, the wielder of the Thundermace may choose to make a special ‘Thunderstrike’ attack. If they do, make a single roll To Hit. If this is successful, place a small (3") blast template so that its central hole is directly over the centre of the hit unit. Any enemy model whose base lies underneath the template risks being hit by this weapon.

Modifiers:

set hidden false
ancestor is Faction: Ogre Kingdoms