Slann Mage-Priests

(Unit)
Type:

unit

Category:

Characters

Categories:

Faction: Lizardmen - Renegades v2, Characters, 0-1 Slann Mage-Priest or Saurus Oldblood per 1,000 points, 1 single 'per 1000 points' selection in Battle March

LinkId:

1a4ab91f-ab5c7fad

Hidden:

false

Constraints:

max(force): 1
Options (1)

Profiles:

Unit Troop TypeUnit Size
Slann Mage-Priests

Monstrous Infantry

1

Special Rule
Arcane Shield:

Pure magic shimmers about the Slann, shielding it from the blows of the enemy.

This character has a 5+ Ward save against any wounds suffered

Cold Blooded:

To other races, the cold blooded Lizardmen seem incapable of emotion.

When required to make a Leadership or Break Test, models with this special rule may roll an extra D6 and discard the highest result.

Fly:

Except when following up or pursuing, a model with this special rule can choose to move by flying through the air, rather than moving across the ground as normal. When a model flies it uses a special ‘Fly Movement’ characteristic, shown in brackets after the name of this special rule (shown here as ‘X’). Models that choose to move by flying:

  • May move as normal (i.e. they may charge, march and manoeuvre as if moving on the ground), except that they are able to pass freely above other models, units and terrain features without any penalty, and they can march whilst within 8" of an enemy unit without first having to make a Leadership test.

  • May end their movement in terrain, but will suffer its effects if they do. They cannot end their movement 'on top' of impassable terrain or another unit, or within 1" of an enemy unit.

Models that can Fly must begin and end all their movement on the ground. A character with this special rule cannot join a unit without this special rule, and vice versa.

Lore Of Lustria v2:

A Wizard with the ‘Lore of Lustria v2’ special rule may discard one of their randomly generated spells as normal. When they do so, they may select instead either the signature spell of their chosen Lore of Magic, or one of the spells listed below:

• Apotheosis v2 • Monsoon v2

Palanquin:

This character may join a unit with the Guardians special rule despite having the Fly special rule. As long as the front rank has a minimum of 4 models they must be placed in the second rank. However, they continue to confer benefits to the unit in the form of Leadership and Special Rules. As long as this model is not in base to base contact with an enemy model, they do not count as being in a fighting rank and they may cast and dispel as normal, even if its unit is engaged in Combat. However, it may not cast Assailment spells.

Wisdom of the Old Ones:

Once per turn, the Slaan Mage-Priest may re-roll one of the D6 when making a Casting Roll. In addition, it knows one more spell (chosen in the usual way) than is normal for their Level of Wizardy

Modifiers:

increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
set hidden true
1+ selections of Renegades (Square Based) in force (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
Used By (1)

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