Prophetess

(Unit)
Type: unit
Category: Characters
Categories: Faction: Kingdom of Bretonnia, Characters
LinkId: bc3e-5a29-5e1b-323
Hidden: false

Constraints:

max(force): 0
Options (1)

Profiles:

Unit Troop TypeUnit Size
Prophetess

Regular infantry

1

Special Rule
Blessings of the Lady:

Once deployment is complete, instead of rolling off to determine which player takes the first turn, the Kingdom of Bretonnia army may kneel and pray for the Blessings of the Lady. If it does so, the opposing player counts as having won the roll-off and the Lady’s Blessing is granted, giving all models in the Kingdom of Bretonnia army with this special rule:

• A 6+ Ward save against any wounds suffered.

• A 5+ Ward save against any wounds suffered that were caused by an attack with a Strength of 5 or higher.

Note that if there is no roll-off to determine which player takes the first turn, the Kingdom of Bretonnia army cannot kneel and pray for the Blessing.

Note also that, should two Kingdom of Bretonnia armies face one another, neither may kneel and pray for the Blessings of the Lady. The Lady will not give her blessings to those that wage internecine wars, and no knight would presume to ask! Losing The Blessing: Unlike other special rules, the Blessings of the Lady can be lost during a game. Any model or unit that flees, or any character that refuses a challenge, will immediately lose this special rule.

Note that, for the purposes of this special rule, Falling Back in Good Order does not count as fleeing.

Lore of the Lady:

A Wizard with the 'Lore of the Lady' special rule may discard one of their randomly generated spells as normal. When they do so, they may select instead either the signature spell of their chosen Lore of Magic, or a spell from the 'Lore of the Lady'.

Aura of the Lady:

Any unit this character has joined gains the Magical Attacks special rule.

Magical Attacks:

Any attack made or hit caused by a model with this special rule, or made using a weapon with this special rule, is a ‘Magical’ attack.

Note that all spells are considered to have this special rule, as are any hits caused by magic items.

Shield of the Lady:

If this character has joined a unit that has a Unit Strength of 10 or more, and that has a Chivalrous Vow (see page 108), they may voluntarily ‘retire’ to the rear of the unit at any time, moving through the ranks and taking up a position away from the combat. Should they do so, they are no longer within the fighting rank and cannot make any attacks or have attacks directed against them. However, they continue to confer benefits to the unit in the form of Leadership and special rules, and may cast spells as if they were within the fighting rank.

Magic Resistance:

The Casting roll of any enemy spell (including Bound Spells) that targets a unit that includes one or more models with this special rule suffers a modifier, as shown in brackets after the name of this special rule (-X).

Note that this special rule is not cumulative. If two or more models in a unit have this special rule, use the highest modifier.

Spell NumberTypeCasting ValueRange
The Lady's Wrath

Enchantment

9+

Self

Remains in Play. Whilst this spell is in play, the caster, their mount and any unit they have joined gain a +1 modifier to theu Strength characteristic (to a maximum of 10) and imrpve the Armour Piercing characteristic of their weapons by 1.

Burning Gaze

Magic Missile

10+

5D6

Draw a straight line , 5D6" in length, from the caster's base edge. Any enemy model whose base falls under this line suffers a single Strength 4 hit with no armour save permitted (Ward and Regeneration saves can be attempted as normal).

The Lady's Gift

Enchantment

7+/10+

12"

Remains in Play. If this spell is cast with a casting result of 7 or more, the target friendly unit gains the Regeneration (6+) special rule. If this spell is cast with a casting result of 10 or more, the target friendly unit gains the Regeneration (5+) special rule. This spell may target a friendly unit engaged in combat.

Modifiers:

decrement max(force) 1
repeat for every 1 selections of Baron in force (recursive)
repeat for every 1 selections of Lady Élisse Duchaard in force (recursive)
repeat for every 1 selections of Sir Cecil Gastonne in force (recursive)
increment max(force) 1
force is Main Force
repeat for every 1000 limit::points of any in roster
increment max(force) 1
force is not Main Force
repeat for every 1000 pts of any in force
Used By (2)