model
Light Chariot
5c38-dd86-f552-8143
false
| Model | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| Tiranoc Chariot | - | - | - | 5 | 4 | 4 | - | - | - |
| Base |
|---|
| Base (50x100): 50x100 |
| Special Rule |
|---|
| Open Order: A unit consisting of models with this special rule may adopt an Open Order formation. |
| Elven Reflexes: A model with this special rule (but not its mount) has a +1 modifier to its Initiative characteristic (to a maximum of 10) during the first round of any combat. |
| Impact Hits: The number of Impact Hits caused varies from model to model, and will be shown in brackets after the name of this special rile. Often, this is determined by the roll of a dice. Resolving Impact Hits: Impact Hits can only be made by a charging model that moved 3" or more and that is in base contact with the enemy. Impact Hits are resolved against the charged unit when the combat is chosen during Step 1.1 of the Choose Combat & Fight sub-phase, before issuing challenges. They hit automatically and use the unmodified Strength of the model making them. |
| Swiftstride: A unit which consists entirely of models with this special rule increases its maximum possible charge range by 3" and, before making a Charge, Flee or Pursuit roll, may choose to apply a +D6 modifier to the result. |
| Valour of Ages: A unit with this special rule may re-roll any failed Panic test caused by taking heavy casualties or by being fled through by a friendly unit. |
| Quick Shot: A weapon with this special rule does not suffer the usual -1 To Hit modifier for Moving and Shooting. In addition, a unit equipped with weapons with this special rule can use them to make a Stand & Shoot charge reaction regardless of how close the charging unit is. |
| Armour |
|---|
| Armour Value: Base Armour value |
Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer The Old World and many more games.
Try the builder